A couple of plugins getting buf fixed tonight! The CTB update change apparently caused an unintentional side-effect so this update should hopefully fix it. Now, I’ve made an extra check to ensure that actors don’t suddenly skip ahead of the turn order in the event that the tick numbers are too similar. The check involves checking to see if the battler is first in the queue to begin with. Hopefully, this should put an end to the tick clashing. x_x
The Party Limit Gauge and Change Battle Equip both get fixes to features that apparently didn’t get used much. Thanks to the users that actually did use them, the bugs were caught and found. Much appreciated for bringing these to my attention!
Plugin Updates as of Launch Date to 2016.03.26~
Battle System – CTB v1.14a
Party Limit Gauge v1.05
Change Battle Equip v1.01