A couple of bugfixes tonight for plugins! The Tick-Based Regen plugin used to cancel out HP Regeneration for everything but states. Now, HP/MP/TP Regeneration should occur properly for all non-state sources during the end of each battler’s action! The Selection Control plugin gets a bug fix that would cause crashes when certain conditions were used. This should fix that. Attachable Augments no longer causes crashes for the removal of name-changing effects in anything past the 1st slot. These should hopefully be all that’s needed for these effects to be fixed properly!
Plugin Updates as of Launch Date to 2016.04.23~
Tick-Based Regen v1.02
Selection Control v1.02
Attachable Augments v1.06