Tips & Tricks – Thievery (Final Fantasy 9) – RPG Maker MV

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Thievery is a skill used by Zidane, the protagonist of Final Fantasy 9. Thievery deals damage based on Zidane’s agility and the number of times Zidane has successfully stolen something from his enemies. Now, you can recreate an effect like this for RPG Maker MV, too!

Get the copy/paste version of the code here: 

Place this inside of your Steal Skills:

// Steal & Snatch

<Steal>

<Custom Steal Success Effect>
// Create the count for the successful steals made.
user._successfulSteals = user._successfulSteals || 0;
// Increase the successful steals count.
user._successfulSteals += 1;
</Custom Steal Success Effect>

// Action Sequences
// Sets up the action.
<Setup action>
display action
immortal: targets, true
</Setup action>

// Moves user in front of the target.
<Whole Action>
move user: targets, front, 20
</Whole Action>

// The user attempts to grab and jumps back immediately.
<Target action>
motion standby: user
wait for movement
face user: target
action animation: target
move user: targets, base, 10
motion thrust: user, no weapon
wait: 15
action effect
jump user: 50, 10
move user: targets, front, 10
face user: forward
</Target action>

Place this inside of the Thievery skill:

// Damage Core

<Damage Formula>
// Get the number of successful steals from user.
var steals = user._successfulSteals || 0;
// Calculate the damage dealt.
value = (steals * user.agi) / 2;
</Damage Formula>

// Action Sequence
// Makes the user vanish.
<Whole Action>
opacity user: 0%, 20
wait for opacity
</Whole Action>

// User reappears behind the enemy, backstabs, and vanishes again.
<Target Action>
move user: target, back, 1
wait for movement
face user: target
opacity user: 100%, 20
wait for opacity
motion attack: user
wait: 6
attack animation: target, mirror
wait for animation
opacity user: 0%, 20
action effect
action animation: target
wait for opacity
wait for animation
</Target Action>

// User vanishes and returns back to home location.
<Follow Action>
move user: return, 1
wait for movement
opacity user: 100%, 20
wait for opacity
</Follow Action>

Happy stealing!

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