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Arceus, a legendary Pokémon, has a signature move named Judgment. Judgment’s specialty is that it changes elements based on certain elemental items that Arceus has equipped! This Tips & Tricks video will show you how to replicate that effect!
Find the copy/paste version of the code here:
Place this inside of your skill’s notebox:
// This will move the user to the target if the weapon is melee // or else it'll be standing from afar. <Whole Action> if user.attackMotion() !== 'missile' move user: targets, front, 20 else perform start end </Whole Action> // This will play the user's attack animation. Then, it will check // user for specific equipped weapons. If the matched weapon is // present on the user, then force an element and play an animation // that varies depending on the element used. <target action> motion standby: user wait for movement face user: target motion attack: user wait: 10 attack animation: target wait for animation if user.hasWeapon($dataWeapons[1]) force element: Fire animation 130: target else if user.hasWeapon($dataWeapons[2]) force element: Ice animation 134: target else if user.hasWeapon($dataWeapons[3]) force element: Volt animation 138: target else if user.hasWeapon($dataWeapons[4]) force element: Water animation 142: target else if user.hasWeapon($dataWeapons[5]) force element: Earth animation 146: target else if user.hasWeapon($dataWeapons[6]) force element: Wind animation 150: target end action effect clear element wait for animation </target action>
Happy judging!
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