Tips & Tricks – Cleric Stance (Final Fantasy 14) – RPG Maker MV

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In Final Fantasy 14, switching to Cleric Stance allows a character to heal less but provide more damage output. Switching out of it will do the opposite. Here’s how we can recreate this effect in RPG Maker MV!

You can grab the copy/paste code here: 

Insert the following code into the Cleric Stance state’s notebox. Change the values in red to fit your game.

<Custom Confirm Effect>
// Check if the action is magical and deals HP damage.
if (this.isMagical() && this.isHpEffect() && value > 0) {
  // Then increase the damage dealt to 120%.
  value = Math.ceil(value * 1.20);
// Chec if the action is magical and heals HP.
} else if (this.isMagical() && this.isHpEffect() && value < 0) {
  // Then decrease the healing done to 80%.
  value = Math.ceil(value * 0.80);
}
</Custom Confirm Effect>

Insert the following code into the Cleric Stance skill’s notebox. This will allow you to toggle it on and off. Replace the value in red with the Cleric Stance StateID.

<Before Eval>
// The State ID of the Cleric Stance.
var clericStanceId = 155;
// Check if the user is affected by the state.
if (user.isStateAffected(clericStanceId)) {
  // If the user is, then remove the state.
  user.removeState(clericStanceId);
// If the user isn't...
} else {
  // Then add the state.
  user.addState(clericStanceId);
}
</Before Eval>

Happy stance switching!

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