Tips & Tricks – Magnet (Kingdom Hearts 2) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Kingdom Hearts 2, the Magnet is an ability that can be used to pull enemies towards a target. While changing the base location of enemies in RPG Maker MV comes with various problems, you can change their rows instead to draw them closer! Here’s how to recreate it in RPG Maker MV!

You can grab the copy/paste code here: Insert the following Lunatic Mode code into your Magnet skill’s notebox.

<After Eval>
// Get the target's row ID.
var row = target.row();
// Get the target's alive allies.
var members = target.friendsUnit().aliveMembers();
// Loop through each member.
for (var i = 0; i < members.length; ++i) {
  // Get current looped member
  var member = members[i];
  // Check if member exists and if the row doesn't match the target's row
  if (member && member.row() !== row) {
    // Change that member's row
    member.setRow(row);
  }
}
</After Eval>

Enjoy!

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