Tips & Tricks – Perfection of the Maestro (Everquest 2) – RPG Maker MV

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In Everquest 2, the ability Perfection of the Maestro makes it so that when any offensive spell is used against the party, the whole party gets a buff to their magical power. Here’s how we can recreate the effect in RPG Maker MV!

You can grab the copy/paste code here: 

Insert the following Lunatic Mode code into your aura effect state’s notebox. Change the values in red to reflect your game’s settings.

<Custom React Effect>
// Check if the maestro effect hasn't occurred and if the action deals magical damage
if (!this._maestrobuffed && this.isMagical() && this.isHpEffect() && value > 0) {
  // Set the maestro effect to have occurred
  this._maestrobuffed = true;
  // Get the target's alive allies
  var members = target.friendsUnit().aliveMembers();
  // Loop through each ally
  for (var i = 0; i < members.length; ++i) {
    // Get the currently looped ally
    var member = members[i];
    // Check if the member exists
    if (member) {
      // Get the paramID for MAT
      var buffId = 4;
      // The number of turns to make the buff last
      var turns = 5;
      // Play an animation on the target
      // Add the buff to the target
      member.addBuff(buffId, turns);
</Custom React Effect>


Happy RPG Making!

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