Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
The Exertion Rune in Suikoden 2 provides an effect where the user starts battle with +20% to ATK and progressive gains +20% each turn up to +120%. In RPG Maker MV, we’ll handle this a little differently by making the effect grant +20% damage each turn instead of ATK. Here’s how we can make this effect in RPG Maker MV!
You can grab the copy/paste code here:
Insert the following Lunatic Mode code into the passive state’s notebox. Change the values in red to reflect your game’s settings.
<Custom Battle Effect> // Start the exertion modifier at 0.20 at the start of battle user._exertionMultiplier = 0.20; // Set the text to be displayed for the state var text = '+' + Math.floor(user._exertionMultiplier * 100) + '%' // Set the state counter to display the text user.setStateCounter(stateId, text); </Custom Battle Effect> <Custom Confirm Effect> // Check if the action dealt magical HPdamage if (this.isMagical() && this.isHpEffect() && value > 0) { // Default the exertion multiplier to 0.20 user._exertionMultiplier = user._exertionMultiplier || 0.20; // Increase the damage by the exertion multiplier value += Math.floor(value * user._exertionMultiplier); } </Custom Confirm Effect> <Custom Regenerate Effect> // Default the exertion multiplier to 0.20 user._exertionMultiplier = user._exertionMultiplier || 0.20; // Increase the exertion multiplier by 0.20, but cap it between 0.20 and 1.20 user._exertionMultiplier = (user._exertionMultiplier + 0.20).clamp(0.20, 1.20); // Set the text to be displayed for thestate var text = '+' + Math.floor(user._exertionMultiplier * 100) + '%' // Set the state counter to display the text user.setStateCounter(stateId, text); </Custom Regenerate Effect>
Enjoy!
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