Stat Allocation v1.01 Update!

YEP.173 - Stat Allocation

You can grab the updated version here!

Some of of you reported that you were unable to get Allocate to appear in the main menu. This should be fixed now!

A new plugin command is also added for those of you who wish to access the Allocation menu through a plugin command, too! You can find out about it in the help file!

Sorry for the inconvenience!

Librarium Dragonbones Demo 2.0 !



Today we see the release of a major update to the original Librarium Dragonbones sample project!

If you’re uncertain on how to configure dragonbones and setup Librarium Animated releases, the Librarium Dragonbones Demo 2.0 sample project will provide the right tools to get you going!

Download it today!

Support Ækashics for more content like this!

Ækashics on Twitter!

Ækashics on Youtube!

Ækashics on Tumblr!

Ækashics on Gumroad!

Ækashics on!

Ækashics on Instagram!

Librarium Monster suggestion box!

Map sprites, facesets and more!

YEP.173 – Stat Allocation – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English Mirror

Support Team Yanfly on Patreon

Lots of players love to customization in games. It lets them put a bit of a personal touch in the games they like to play, and what a better way to do that than through Stat Allocation? With the Stat Allocation, players can alter the amount of MaxHP, MaxMP, ATK, DEF, etc. through a new resource, AP, which stands for Allocation Points. AP is usually gained through leveling up and is then used to boost stats!

However, if AP is not your thing, you can also allocate stats through JP (using the Job Points plugin) or through items! This plugin gives you, the game dev, three different ways to allocate stats with!

Stat Allocation in this plugin is tied to classes and not actors as a whole. This means that the allocation build that an actor can vary depending on the class the actor currently is. This means the player can experiment with multiple allocation builds instead of a one-size fits all allocation build if class changing is involved.

Classes can also offer different parameters to allocate points into, too. A warrior class may give options for ATK and DEF while a mage class can give options for MaxMP or MAT. This can be done through the usage of notetags for each class.

You can adjust the allocation rules for how each stat, too, from the name to the icon to the cost to the effect to the maximum number of times the stat can be allocated into. These can all be done through the plugin parameters.

Continue reading

Proximity Compass plugin for RPG Maker MV by Fallen Angel Olivia

Our Octopath-loving friend, Fallen Angel Olivia, releases another Octopath-inspired plugin: the Proximity Compass!

This is a RPG Maker MV plugin that adds a compass to the map screen, marking the position of nearby events and the directions of far away events. Events are represented by icons from the icon set. This can be used to help the player locate objectives, points of interests, NPCs, and more.


And furthermore, it’s on sale this week at 40% off!

Aetherflow Preload Everything by Kaliya


Our friend, Kaliya, has made a preload plugin for RPG Maker MV! 😀

This is a RPG Maker MV plugin that is designed to add a preloader and caching system to your game. Are you tired of having your sound not play right away? Are you tired of some images not appearing when they should, because they’re still loading? Well this plugin is for you! It is designed to allow the developer to selectively preload certain things globally, or when the player loads a map, or on demand via a few scripts calls! The plugin also has a basic caching system to help alleviate the issue of MV using too much memory if used properly.

This plugin was designed and developed for RPG Maker MV >=1.6.1. It will not work in versions lower then this.

Restaff October 2018!


Goodness! That time of year has come again!

And we should all be afraid..
Very afraid..


We don’t allow the resources to be redistributed anywhere else.
If you want to share it, please direct them here instead!
Thank you for your patronage.


We will release each resources from individual artists for a few straight days.
Look forward for all the amazing resources everyone has in store!
By the end of the event, we’ll compile all resources into a master zip file.


WIthout further ado, let’s begin with Avery’s contribution of the finest spooks.
Creepy Dolls, Vampires and Tilesets await your calling.

The next update is highly inspired by the fantastical world of Alice in Wonderland by slimmmeiske2
Alice and the Queen of Hearts grace us with their presence!

Download the rest from the RPG Maker Web Restaff page! 😀

Horror Effects plugin for RPG Maker MV by Fallen Angel Olivia

Our talented friend, Fallen Angel Olivia, brings us yet another plugin: Horror Effects!

This is a RPG Maker MV plugin that will allow you to add visual horror effects to your game’s title screen, maps, events, pictures, battle, etc. You can turn on individual effects at a time or multiple simultaneously. The effects include a noise effect, a glitch effect, and a TV effect, which is commonly seen used in most horror films. Now, you can use these effects in RPG Maker MV, too!

Just in time before Halloween ends!

Social Media Buttons plugin by Fallen Angel Olivia

Our talented plugin creator friend, Fallen Angel Olivia, has released a new plugin: Social Media Buttons.

This is a RPG Maker MV plugin that will add social media buttons onto your title screen that can be clicked and taken to desired URLs. You can add as many or remove as many buttons as you want and have them go to custom URLs of your liking. You can also position these buttons anywhere on the screen with provided coordinates, too.


It’s a paid plugin, but it is currently on sale for 67% off, costing only $0.98. It’s very well made and looks excellent, too! It also doesn’t open up another NodeJS client, but instead, actually opens up the player’s desired browser and makes a new page on it. The fade in effect also looks great, too! I definitely recommend giving this a download!

Sacred Earth Promise – Released!


From our talented friends at the Sacred Star Team:

It’s out!

The full game has been released. I’ve been playtesting the features and making sure that nothing explodes right up until the 11th hour, but the time has finally come to hit the release button. Sacred Earth – Promise is officially out.

Thanks to everyone for their support and encouragement. And I hope that people just have fun with it!

Thanks again.


You can purchase Sacred Earth Promise here! 😀

YEP.172 – Touch Input Disabler – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English Mirror

Support Team Yanfly on Patreon.

Today, we have a bonus plugin! 😀 The bonus plugin isn’t a part of the main line that Team Yanfly releases, but it’s certainly something to give to the community! We make bonus plugins as extra tools to help specific game types. And today, we have the

Touch Input Disabler!!!

Sometimes, we just want to disable the mouse and touch controls for our games. This small plugin lets you control just which parts of the mouse and touch controls you want to disable out of everything available.

Everything related to the mouse/touch input is disabled by the default plugin parameters. Change the settings to fit your game. If a setting is on/true, then the mouse/touch input for that setting will be enabled.