An Announcement

Heya, all! How’s everyone doing?

I’ll have to cut to the chase a bit and deliver some bad news…

As of late, I’ve been overworking myself (again) and the signs have finally started showing up for the past week. I managed to haul myself to the doctor this morning to get a check up and I may end up getting some serious health issues again if I don’t keep this overworking in check. The good news is, this time, I’ve caught it early ahead of time.

I probably didn’t realize it, but ever since Tigress and Chickie left the team and I took over their spots, the amount of extra work started to build up again. Across the course of a half year, combined with my full time day job, I’ve ended up reaching that overworked status again. ><

As you can guess, I may have to cut down the amount of work I put into RPG Maker again, but for health reasons, I’ll be taking a small break this month. I’ve already taken a sick leave from work for the following two weeks after this one so I’ll be doing the same for RPG Maker…

That is to say, I will be finishing the plugin scheduled to be released this Friday for you all. But after that, it will be until January before I start working on RPG Maker again. With that in mind, I will be making some changes to the usual routine coming January 2018, though I’m unsure of what just yet. Naturally, I will go through it with you guys first so that nothing will be a complete surprise.

I also want to thank you all for your continued support and passion! Being able to share this passion for RPG Making that we love so much is what drives me to constantly work on new plugins and whatnot with you all! But beyond that, I would also like to remind you all to mind your health. Don’t let it suffer. Getting enough sleep, eating properly, and maintaining your body is just as important to your game’s development as your own passion. Passion is a double-edged sword that drives us forward to making progress but also blinds us to our limits. Remember to keep your passion in check and take care of yourselves, too.

I’ll be back now and then to post some updates on the situation. Don’t let me spoil your holidays and be sure to have some fun, too!

Yanfly

YEP.160 – Event Timer Control – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English Mirror

Support Team Yanfly on Patreon

The event timer is often used for countdown purposes. However, sometimes you would like to have a bit more control over it, such as being able to pause and resume the timer, increase or decrease the seconds, minutes, or even hours on the timer. Don’t want a countdown timer? Why not have it count upwards instead? Experienced Lunatic Mode coders will be able to add in their own plugin commands, too!

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Librarium Extra – Clockwork Creatures II

This time on Librarium Extra…Clockwork Creatures III!

Clockwork Queen – Part of the Clockwork nobility! Along The King, The Queen rules above all clockwork creations.

Clockwork Reaper – A personal bodyguard to the Clockwork Queen, The clockwork reaper determines when the clock stops ticking!

Clockwork Slime – A pet created by the Clockwork Queen for fun! They proved to be well adapted for combat.

 

Download it today!

Support Ækashics for more content like this!

Ækashics on Twitter!

Ækashics on Youtube!

Ækashics on Tumblr!

Ækashics on Gumroad!

Librarium Monster suggestion box!

Map sprites, facesets and more!

YEP.159 – Lunatic Pack – Action Beginning and End Effects – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English Mirror

Support Team Yanfly on Patreon

Sometimes, we’d like to add additional effects to our actions in battle. These effects can range from adding more HP, applying a new state to the user after everything else has happened, removing debuffs, playing an animation, or even absorbing a fraction of all the total damage directly dealt by the action this turn. This Lunatic Pack provides a new batch of effects that you can use to empower your items and skills, or to even globalize them as a result of states.

*NOTE*: This plugin is best used with RPG Maker MV version 1.5.0+. You can still use this plugin with a lower version number, but you will have a much harder time altering the plugin parameters without it.

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Asylum: Secret of Caledria

Asylum

Our friend, NeoSoulGamer, has released his game, Asylum: Secret of Caledria! Be sure to check it out!

Enter the life of Oswyn as he sets out to investigate a deep conspiracy. Meanwhile, his homeland is falling into political turmoil, and he must find his way out of compromising dilemmas that will shape the future of an entire civilization.

You can find it on itch.io!

YEP.158 – Lunatic Pack – Critical Sway – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English Mirror

Support Team Yanfly on Patreon

Ever wanted to have a bit more variety in how critical hits are determined in your game? This plugin gives you the ability to sway the critical hit rate of skills, items, and states in your game! Users affected by it can have their actions result in criticals based off their own HP values or the enemy’s! Or perhaps the idea of linking the critical hit rate to the element rate of the action, too? You can also alter the critical hit rate based off the number of states, buffs, or debuffs on either the user or the target!

*NOTE*: This plugin is best used with RPG Maker MV version 1.5.0+. You can still use this plugin with a lower version number, but you will have a much harder time altering the plugin parameters without it.

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YEP.157 – Lunatic Pack – State Protection – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English Mirror

Support Team Yanfly on Patreon

This plugin allows you to add a variety of protection effects to your states to allow them to reduce HP or MP damage in more unique ways, from cutting off a percentage of the original damage, blocking off damage entirely once certain break points are met, capping damage in certain ways, and surviving fatal damage. And should any of those effects trigger, you can set the state to perform special effects, too!

*NOTE*: This plugin is best used with RPG Maker MV version 1.5.0+. You can still use this plugin with a lower version number, but you will have a much harder time altering the plugin parameters without it.

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YEP.156 – Map Quest Window – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English Mirror

Support Team Yanfly on Patreon.

This plugin adds a new window to the map scene: a Quest Window to display whatever quest is currently active and its unfinished objectives. This way, the player can conveniently look at the needed quest objectives that are needed to be completed. The player can also set or clear the currently active quest from the Quest Journal System menu.

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Colossal Conquest

ColoCon

Our buddy, Swift Illusion, has made an entry for the Indie Game Maker Contest 2017!

‘Battle against a boss and their minions in a dynamic and evolving challenge that still rewards careful observation and planning’

|| GAMEPLAY ELEMENTS ||

  • A tutorial boss that gives you an interactive introduction to the core knowledge you will need to succeed in future possible conquests.
  • An overarching Boss ‘mindset’ that you can observe to help plan current and future actions you should take.
  • A twist on the common rock>paper>scissors that creates an additional layer to guide who might want to target, while doubling as a way to plan what monster could give you the most trouble in the future.
  • A shared method across all your characters to recover health during battle that creates a balance of risk, reward and thoughtful timing.
  • Characters that grow inside the battle, with a focused pair of techniques you can learn at the most opportune time, or when you aren’t busy surviving.

colocon1

colocon3

 

Eternal Conquest – The Great War

ECTGW_Main-1024x577

One of our fellow RPG Makers, ACE, has just recently released his game! Be sure to take a look!

Eternal Conquest the Great War has several “killer app” style features designed to immerse the player into a new and unique experience while remaining true to the expectations of the “classic RPG style”.

  • Revolutionary Season, date, and time specific content
  • Revolutionary Geographic specific content (similar to Pokémon Go)
  • 180 Hours of Play • Three Different Worlds
  • 10 to 20 playable characters
  • Classic Theme More information can be seen at the official website.

Please consider supporting us by pledging or pre-ordering at our crowdfunding website.

Official Facebook Page

Twitter: @realectgw

Eternal Conquest also made the Front Page of the Money Section of the regional newspaper where the developer is based. A PDF replica of the article can be seen here.

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YEP.155 – Lunatic Pack – Skill Rewards – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English MIrror

Support Team Yanfly on Patreon

This plugin allows you to add a variety of effects to your items and skills to reward the player for good (or bad) gameplay. Certain effects can only trigger under specific conditions, such as defeating the target, landing a critical hit, or striking the target’s weakness. After these conditions have been met, the effects can range from refunding skill costs, adding buffs, removing debuffs, or even applying states.

*NOTE*: This plugin is best used with RPG Maker MV version 1.5.0+. You can still use this plugin with a lower version number, but you will have a much harder time altering the plugin parameters without it.

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