Difference between revisions of "One Time Purchase VisuStella MZ"
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Revision as of 15:10, 11 February 2022
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
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SystemThis is a plugin created for RPG Maker MZ. | ||
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Required PluginsThe following plugins are required in order to use this plugin. Place the following plugins above this plugin located in the Plugin Manager.
VisuStella MZThis plugin is a part of the VisuStella MZ Plugin Library. Click here if you want to help support VisuStella on Patreon. IntroductionNot all NPC peddlers have infinite stocks of items. Sometimes, it makes more sense for them to only sell whatever they have on hand, regardless of the item's usual limitability. This plugin allows you to switch between a "One Time Purchase" mode where item entries can only be bought once in a store versus unlimited. To sell more than one of a specific item type, just add more entries to it. However, anything that has been bought will remain sold out until the NPC peddler restocks. Features include all (but not limited to) the following:
RequirementsThis plugin is made for RPG Maker MZ. This will not work in other iterations of RPG Maker. Required Plugin ListThis plugin requires the above listed plugins to be installed inside your game's Plugin Manager list in order to work. You cannot start your game with this plugin enabled without the listed plugins.
This plugin is a Tier 3 plugin. Place it under other plugins of lower tier value on your Plugin Manager list (ie: 0, 1, 2, 3, 4, 5). This is to ensure that your plugins will have the best compatibility with the rest of the VisuStella MZ Plugin library.
Instructions - Quick StartHere are some instructions to get yourself started quickly on using the Randomize Shop feature. --- Step 1: Create An Event with a Plugin Command 1. Create a new event on a map. 2. Open it up. 3. Add a new Plugin Command: "Mode: Enable One Time Purchase Mode?". 4. Set the "Enable/Disable" parameter to "true". 5. Click OK to save the contents of the Plugin Command. --- Step 2: Populate Shop Goods 1. Create a new event command with "Shop Processing". 2. Add merchanise to it. 3. Add three copies of "Potion" (yes, the same exact item). 4. This will be used to demonstrate how to purchase multiple "copies" of the items in limited form. 5. Any price variations among the copies will be based on the first copy of the item listed. This is how vanilla RPG Maker MZ handles it. 6. Add in other items, too. 7. Click OK to save the contents of the "Shop Processing" event. --- Step 3: Close the One Time Purchase Mode: 1. Add a new Plugin Command: "Mode: Enable One Time Purchase Mode?". 2. Set the "Enable/Disable" parameter to "false". 3. Click OK to save the contents of the Plugin Command. 4. This is so that the mode does not affect other shops. --- Step 4: Add in a Self Switch 1. After the Plugin Command is inserted, add in a Self Switch. 2. Set Self Switch "A" to ON. 3. Click OK to save the contents of the Self Switch. --- Step 5: New Page 1. Create a new page for the event. 2. Make the new page require Self Switch "A" to be ON in order to appear. 3. Remember to give the new event page a graphic. --- Step 6: Add the "Open" Plugin Command 1. Add a new Plugin Command: "Mode: Enable One Time Purchase Mode?" with the setting set to true. 2. Add a new Plugin Command: "This Event: Open Last Shop". 3. Add a new Plugin Command: "Mode: Enable One Time Purchase Mode?" with the setting set to false. 4. Save the event. 5. Save your game and Play Test it. --- Plugin CommandsPlugin Commands are event commands that are used to call upon functions added by a plugin that aren't inherently a part of RPG Maker MZ. Here is a list of Plugin Command(s) that you may use: ---
--- Mode Plugin Commands--- Mode: Enable One Time Purchase Mode? - Enables/disables One Time Purchase mode for shops. Enable/Disable?: - Enables/disables One Time Purchase mode for shops. - One Time Purchase - Unlimited Purchase --- Remote Event Plugin Commands--- Remote Event: Open Last Shop - Reopens the last shop for remote event, retaining any and all sold items in their main shop settings. - One Time Purchase settings are not saved and have to be manually reenabled. Remote: Map ID: - ID of map, remote event is on. Use 0 for this map. - You may use JavaScript code. Event ID: - ID of remote event. - You may use JavaScript code. --- This Event Plugin Commands--- This Event: Open Last Shop - Reopens the last shop for this event, retaining any and all sold items in their main shop settings. - One Time Purchase settings are not saved and have to be manually reenabled. --- Plugin ParametersGeneral SettingsThese are the general settings for this plugin. --- General Settings Default On/Off: - Do you want "One Time Purchase" mode to be on by default? - One Time Purchase - Unlimited Purchase Sold Text: - Text that's shown for any bought items. - You may use text codes. Offset X: - Offset the "Sold Text" by this many pixels. - Negative: left, Positive: right Offset Y: - Offset the "Sold Text" by this many pixels. - Negative: up, Positive: down ---
Terms of Use1. These plugins may be used in free or commercial games provided that they have been acquired through legitimate means at VisuStella.com and/or any other official approved VisuStella sources. Exceptions and special circumstances that may prohibit usage will be listed on VisuStella.com. 2. All of the listed coders found in the Credits section of this plugin must be given credit in your games or credited as a collective under the name: "VisuStella". 3. You may edit the source code to suit your needs, so long as you do not claim the source code belongs to you. VisuStella also does not take responsibility for the plugin if any changes have been made to the plugin's code, nor does VisuStella take responsibility for user-provided custom code used for custom control effects including advanced JavaScript notetags and/or plugin parameters that allow custom JavaScript code. 5. VisuStella is not responsible for problems found in your game due to unintended usage, incompatibility problems with plugins outside of the VisuStella MZ library, plugin versions that aren't up to date, nor responsible for the proper working of compatibility patches made by any third parties. VisuStella is not responsible for errors caused by any user-provided custom code used for custom control effects including advanced JavaScript notetags and/or plugin parameters that allow JavaScript code. 8. Any extensions and/or addendums made to this plugin's Terms of Use can be found on VisuStella.com and must be followed. Terms of Use: Japanese『VisuStella MZ』利用規約 1. これらのプラグインは、VisuStella.comおよび/または公式に承認されたVisuStellaのソースから合法的な手段で入手したものである限り、フリーゲームや商用ゲームに使用することができます。例外的に使用が禁止される場合については、VisuStella.comの記載をご確認ください。 2. 本プラグインの「クレジット」部分に記載されているすべてのコーダーの名前は、ゲーム内にクレジット表記を行うか、もしくは「VisuStella」という名前の下にまとめて表記する必要があります。 3. ソースコードを自分のものだと主張しない限りは、必要に応じて編集することが可能です。ただしプラグインのコードに変更が加えられた場合、VisuStellaはそのプラグインに対して一切の責任を負いません。高度なJavaScriptのノートタグやJavaScriptコードを許可するプラグインのパラメータを含む、カスタムコントロールエフェクトに使用される、ユーザー提供のカスタムコードについても、VisuStellaは一切の責任を負いません。 5. VisuStellaは、意図しない使用方法による問題、VisuStella MZライブラリ以外のプラグインとの非互換性の問題、プラグインのバージョンが最新でないことによる問題、第三者による互換性パッチが適切に動作していないことなどが原因でゲーム内で発生した問題については、一切の責任を負いません。VisuStellaは、高度なJavaScriptのノートタグやJavaScriptコードを許可するプラグインのパラメータを含む、カスタムコントロールエフェクトに使用される、ユーザー提供のカスタムコードに起因するエラーについても、一切の責任を負いません。 8. このプラグインの利用規約の追加項目や補足については、VisuStella.comに掲載されていますので、それを参照し従ってください。 CreditsIf you are using this plugin, credit the following people in your game: Team VisuStella ChangelogVersion 1.00 Official Release Date: March 9, 2022
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