Item Book Compatibility + Plugin Updates Round 5

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
English Dropbox
English Mirror

Here is an updated version of the ItemBook provided by the Kadokawa plugin library. Unfortunately, it didn’t work with the Item Core plugin if Independent Items were enabled. With this update, it should work fine. Happy RPG Making!

Also, another update for plugins!

If you’re unfamiliar with how to update plugins, you can watch the above video learn how to do so. There’s been a few more bugfixes my plugins. Thank you all for keeping an eye out for these bugs! Some of these plugins are huge, so things can elude me, but with explorative users like you all, we can work together to solve these issues!

Plugin Updates as of Monday 2015.10.26 to This Post

To download all available plugins, click here.

With the new target typing for the Battle Engine Core, you can do combination attacks as demonstrated by Vinicius Pontes~

Exciting isn’t it? Now you can go Chrono Trigger style into your games! To accomplish it, you should check out Jay’s Dual Tech system which can be found on RPG Maker Web. It’s very nicely made if you ask me!

Now, onto the changelog~

For the changelog: 


Battle Engine Core: v1.04 to v1.05
– Added new target typing: Character X, which allows you to select specifically the actor with an actor ID of X if he/she/it is in the party.
– Fixed a bug that prevented Miss and Evade popups from showing.

Action Sequence Pack 1: v1.03 to v1.04
Action Sequence Pack 2: v1.00 to v1.01
Action Sequence Pack 3: v1.00 to v1.01
– Updated help file to include Character X into target typing.


To see the previous updates

  1. Term 1

Happy RPG Making!