The RPG Maker MV 1.4.0 update is out! You can download it and read about the new features here.
The following below will be code changes made to the RPG Maker MV source for anyone who is interested:
rpg_core.js
- TouchInput.isMousePressed function removed
rpg_managers.js
- No changes
rpg_objects.js
- Game_Temp.prototype.initialize function removes map touch boolean
- Game_Temp.prototype.isMapTouched function removed
- Game_Temp.prototype.setIsMapTouched function removed
- Game_Actor.prototype.meetsUsableItemConditions altered to return a reference to Game_BattlerBase.prototype.meetsUsableItemConditions for checking
- Game_Player.prototype.updateDashing now checks if the dash button is pressed instead of if the game map is being touched
rpg_scenes.js
- Scene_Map.prototype.processMapTouch updated to reflect the removal of the map touch functions
rpg_sprites.js
- No changes
rpg_windows.js
- No changes
Conclusion
There’s only a few changes to the source code itself here and most of it revolves around the changes made to revert the removal of click-dashing in the previous 1.3.5 update. From what I can tell, it’s been optimized a bit more, too, so that there’s not as many pointless checks this time around. Most of the changes come in the form of the Pixi4 update. To which, I’ve also tested out. And from what I can see, there’s little to no problems (so far) with the existing plugins I’ve made. It’s safe to update! 😀
And that’s it!