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The Aura of Sacrifice is an aura effect that comes from the Paladin class in the World of WarCraft. In WoW’s case, the Paladin will take a percentage of the damage nearby allies receive. However, this time, we’ll be doing a spin on this effect and move 100% of the damage over to the paladin and then reduce the amount of damage the Paladin receives! Here’s how to recreate it!
You can grab the copy/paste code here: Place the following Lunatic Mode code into your Aura Effect State’s notebox. Change the values in red to reflect your game’s settings.
<Custom React Effect>
// Check if the action dealt HP damage
if (this.isHpEffect() && value > 0) {
// Get the target's allies
var members = target.friendsUnit().aliveMembers();
// Get the Aura's Origin State ID
var auraOriginId = 246;
// Make the origin user undefined
var auraOriginUser = undefined;
// Loop through each member
for (var i = 0; i < members.length; ++i) {
// Get the currently looped member
var member = members[i];
// Check if the member exists, isn't the target, and is the aura holder
if (member && member !== target && member.isStateAffected(auraOriginId)) {
// Set the origin user to that member
auraOriginUser = member;
// Break the loop
break;
}
}
// Check if the origin user exists
if (auraOriginUser) {
// Calculate the amount of reduction
var reduction = Math.ceil(0.50 * value);
// Set the damage to the target to 0.
value = 0;
// Make the origin user take damage instead.
auraOriginUser.gainHp(-reduction);
// Display an animation on the origin user.
auraOriginUser.startAnimation(2);
// Make the origin user display a damage popup.
auraOriginUser.startDamagePopup();
// Check if the origin user is dead
if (auraOriginUser.isDead()) {
// Collapse the origin user if dead
auraOriginUser.performCollapse();
}
// Clear the origin user's results
auraOriginUser.clearResult();
}
}
</Custom React Effect>
Enjoy!
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