Plugin Updates 119~

babybunnies

Some of you may have probably been wondering why there weren’t any plugin updates for the past few days. Well, truth is, there haven’t been any bugs fixed, which is a good thing. ūüėÄ More plugin stability! ‚̧¬†Whenever there’s no plugin bugs to fix, I try to work on new features or get a headstart on the upcoming plugins. So, for tonight’s new feature, it’s for the Event Chase Player plugin. This plugin adds new a new chasing mechanic. When the chase/flee sequence ends, there will be a brief wait time, and then the event proceeds to return back to its original location. This feature can be toggled on/off individually per event. Just be sure to update the plugin properly by opening up the plugin parameters for it! :)

Plugin Updates as of Launch Date to 2016.02.23~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

Happy RPG Making!


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Thank you!