Yearly Archives: 2017

Tips & Tricks – Illness (Grandia Xtreme) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Grandia Xtreme, a unit afflicted by illness will, at the end of each turn, gain a random debuff or status ailment except illness. This means that as the battle continues on and if illness is left unchecked, the character will get boggled down more and more by various status ailments. How horrifying! Here’s how we can make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Damage Dispersion (Bravely Default) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

When a unit with the Damage Dispersion passive gets attacked in Bravely Default, the direct damage is reduced by 15% per ally but also spread to those allies. This is a great effect to help keep frail allies alive. Here’s how we can make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Plugin Updates 2017.02.06

A few plugins have been updated.

Instant Cast received a pre-emptive compatibility update for a plugin that is to come out in the near future. 😀

FPS Synch Option, however received an update to actually prevent it from being ran when a project’s base code is MV 1.0.0. This is because too many users ignore the warning found on the actual FPS Synch Option plugin page itself, and as a result, make “bug reports” for an issue that is solved by simply updating the project files.

Save Event Locations receives a bug fix where if an event whose location is to be saved starts with a direction other than down, the direction would be overwritten when loaded.

Plugin Updates as of Launch Date to 2017.02.07~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

Tips & Tricks – Stormflurry (World of WarCraft) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Stormflurry is an effect from the World of Warcraft, which when applied to the user, will give skills a small chance to deal additional damage. And then, that additional damage has a small chance to deal additional damage! Yep, you read that right! Damage that deals damage. Here’s how we can recreate that effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Restart State Turns – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

For today’s Tips & Tricks, we’ll be covering an effect that allows skills to restart and reset a state type’s turn counter back to what it was originally! Here’s how we can make this effect happen!

You can grab the copy/paste code here:  Continue reading

Plugin Updates 2017.01.29

Three plugins have been updated for today!

The Absorption Barrier plugin gets a bug fixed that caused shields to regenerate outside of battle.

Move Route Core gets a bug fixed for the repeated commands that caused the commands to add upon one another.

And the Common Event Menu gets a documentation fix.

A relatively small update this time!

Plugin Updates as of Launch Date to 2017.01.29~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

Tips & Tricks – Subdue, then Strike (Star Wars Galaxy of Heroes) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Subdue, then Strike is another passive ability from Star Wars: Galaxy of Heroes. If the user didn’t receive damage during the current turn, then, the next turn, the user receives a Speed buff. If the user already has a Speed buff, then the user will also receive an Attack buff. This video will show you how to recreate this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Exertion Rune (Suikoden 2) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

The Exertion Rune in Suikoden 2 provides an effect where the user starts battle with +20% to ATK and progressive gains +20% each turn up to +120%. In RPG Maker MV, we’ll handle this a little differently by making the effect grant +20% damage each turn instead of ATK. Here’s how we can make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Entrust (Final Fantasy Record Keeper) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Entrust is a skill from Final Fantasy Record Keeper which lets the user transfer his or her soul gauge to the target ally. In RPG Maker MV, this would be the equivalent of a unit transferring their current TP to a target. Here’s how we can make this effect in RPG Maker MV!  Continue reading

Tips & Tricks – Daring Padawan (Star Wars Galaxy of Heroes) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

The Daring Padawan is a passive effect for Ahsoka Tano, a Jedi from Star Wars: Galaxy of Heroes. This passive ability lets the user start the battle with a number of buffs. However, if the user suffers from a critical hit, the user losees one of the buffs. If the user lands a KO, the user regains all of the buffs that were lost. We’ll make a spin on this effect by making the user lose a random buff when lost instead of a certain order. Here’s how we can make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading