YEP.29 – Party System

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This plugin replaces the “Formation” command found in the in-game menu with a new scene where the player can adjust the party he or she wants in a more comfortable way.


This plugin replaces the “Formation” command found in the in-game menu with a new scene where the player can adjust the party he or she wants in a more comfortable way.

If you are using YEP_BattleEngineCore.js and would like to enable party switching mid-battle, place this plugin under YEP_BattleEngineCore.js in the plugin’s list.

This plugin is plug and play. All you have to do is just turn it on and change the parameters to your liking.

Plugin Commands

Here are some plugin commands you can use!

Plugin Command:

Opens up the Party Menu from the field.

Actors can also be required, meaning the player must have that actor(s) in the party before the player is able to leave the party menu. Required actors can be moved around, unlike locked actors. Keep in mind if you do make some actors required, do not make the game require more actors than the possible maximum battle members or else the player will be stuck in the party menu.

Plugin Command:

Shows ‘Formation’ command in battle.

Hides ‘Formation’ command in battle.

Enables ‘Formation’ command in battle.

Disables ‘Formation’ command in battle.

LockActor 3
Locks actor 3.

LockActor 4 5 6
Locks actors 4, 5, and 6.

UnlockActor 3
Unlocks actor 3.

UnlockActor 4 5 6
Unlocks actors 4, 5, and 6.

* Locked Actors cannot be moved out of their current position and must be in the party.

RequireActor 3
Player must have actor 3 in party.

RequireActor 4 5 6
Player must have actors 4, 5, and 6 in party.

UnrequireActor 3
Player no longer needs actor 3 in party.

UnrequireActor 4 5 6
Player no longer needs actors 4, 5, and 6 in party.

* Required Actors must be in the party in order for the player to be able to exit the party menu.


Happy RPG Making!



Happy RPG Making!

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