Sometimes, players would like to be able to increase or decrease the difficulty of your game at their own accord. The Difficulty Slider becomes a feature accessible from the game’s option menu with this plugin installed. There, the player is able to alter the level of the enemies that appear in battle within a certain range (set by you, the developer). Continue reading →
In games with a lot of items, weapons, and/or pieces of armors being used all the time, simply remembering which one is which can prove to be a hard task for some players. By giving the player the ability to rename the said item, weapon, and/or armor, the player is able to develop his/her own way to commit the object to memory and personalize the object even more.
In RPG Maker MV, the main menu only shows the party’s gold as the only currency in the game. However, some games would prefer to display more than just gold in the main menu, of which, may be possibly found in the form of variables. You can do so using this plugin!
I’ll also be updating the older plugins in the near future in small chunks at a time to make the ones that use plugin parameters take advantage of the new features found in the RPG Maker MV 1.5.0 update. They will still work with the older versions of RPG Maker MV, but the users who are using 1.5.0 will have a bit of an easier time applying plugin settings as far as plugin parameters are related! Hope you’re looking forward to it! 😀
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here:
For those who would like to make different tiles deal different amount of damage, this plugin will allow you to accomplish such a thing. This way, some tiles can deal more damage than others instead of dealing a static 10 damage each character. In addition to that, you are also able to change the color of the damage flash, too! Continue reading →
Discarding items in RPG Maker MV isn’t possible default. In order to get rid of items, players must either use them or sell them but cannot directly discard them. This plugin uses the extra menu commands provided by the Item Core plugin by Yanfly to add a Discard option, allowing players to select however many items they wish to discard and do so. The player can set the quantity values by highlighting the Discard option and pressing left/right to adjust the discard quantity.
This is a collaboration plugin by Sylvester and Yanfly to ensure compatibility with the Yanfly Engine Plugins library. Continue reading →
This plugin adds a new menu that you can send the player into. In it, the player will be able to play any songs previously encountered within the game that you allow them to be able to play. You can set the filename, display name of the song, the volume, pitch, pan, and even the help description for when the song will be replayed.
This is a collaboration plugin by Chickie and Yanfly to ensure compatibility with the Yanfly Engine Plugins library. Continue reading →
Sometimes we want to use sprites from different sizes other than 48×48 for our standard sprites. But sometimes, we’d also like to scale them from the actual size they’re at, too. For example, if your sprite would be 128×128 tall and you want it to appear 48×48 in-game, this plugin will let that effect happen. Continue reading →