Our friend at Driftwood Gaming shows off how to make an extremely cool Blue Mage class! Not sure about you guys, but I always thought that being able to learn enemy skills is an extremely awesome thing to do, and Driftwood Gaming shows you how to do it through a combination of plugins and eventing!
No bug fixes today, but there are mechanic updates! Previously, the Action End status effect automatic timing removal was changed to actually end at the action’s end. However, this would leave a gap for those who would like for status effects to end at the Action Start. That said, the Battle Engine Core now provides more options on turn ending:
- None – Nothing. There’s no automatic removal here.
- Turn Start – The turn counter goes down at the start of each turn. If a state with a Turn Start removal reaches 0 turns here, it is removed.
- Action Start – Each time an action is performed, at the start of the action, update the counter. If the counter reaches 0, remove the state.
- Action End – Each time an action is performed, at the end of the action, update the counter. If the counter reaches 0, remove the state.
- Turn End – The turn counter goes down at the end of each turn. If a state with a Turn End removal reaches 0 turns here, it is removed.
Another mechanic change is, for those using ATB (and soon applied for CTB users), you can now have your enemy AI connected to the number of turns the enemy itself has taken rather than the number of turns the game itself dictates. This update is made for both the Battle Engine Core and the Battle A.I. Core.
Plugin Updates as of Launch Date to 2015.11.24~
- Battle Engine Core v1.19
- Battle A.I. Core v1.01
To download all available plugins, click here.
If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~
Bug Report Template:
>>>NOTE!<<<
HOWEVER, before you make a bug report! Please visit my website and download all the latest versions of the plugins (and installing them properly). If you don’t have the patience to do that, I won’t share my patience to fix the bug. If you still get the bug after updating all the plugins and installing them properly, continue on and using this template:
Here is the template to submit a bug report:
Plugin Name: (What is the name of the plugin?)
Error Message: If you received an error message:
1. Press F8 when you receive it to open up the debug console.
2. On the console tab, copy/paste the error log and paste it here.
3. If you post a screenshot, host it on imgur.com or another website because the images posted here are tiny and I can’t read it.
How to Replicate Bug: In order for me to fix a bug properly, explain to me IN DETAIL, how you managed to get it to occur. If I cannot replicate the bug, I may ask you to upload a copy of your game’s project for me online through either Mediafire, Dropbox, Mega.co or any other online hosting provider. Do NOT deploy the game. After doing so, it’s best if you send it through private message if you don’t want others rummaging through your game’s files.
Other: Post screenshots of the bug, screenshots of your plugin list, videos also help, etc. Anything that will make it more clear for me will help me out.
Thank you for your cooperation!
Happy RPG Making!