YEP.45 – Swap Enemies

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This plugin allows you to have an enemy be a basic randomizing swap dummy for other enemies. Insert enemy ID’s of other enemies inside of the swap notetag and those enemies will take place of the swap monster at the start of a battle.


Introduction


This plugin allows you to have an enemy be a basic randomizing swap dummy for other enemies. Insert enemy ID’s of other enemies inside of the swap notetag and those enemies will take place of the swap monster at the start of a battle.


Notetags


The purpose of swap enemies is to make it easier to swap out enemies for a random enemy inside of a particular pool of enemies. Use the following notetags to utilize this plugin:

Enemy Notetag:
<Swap: x, x, x>
<Swap: x to y>
Changes this enemy into a swap dummy. Replace x with the ID’s of the other enemies you would like to randomly spawn in its place. Insert multiples of this tag if you wish to add more randomized enemies to the pool.

<Swap>
Slime
Hornet
Bat
Wisp>
</Swap>
If you wish to use names instead, you can construct your notetags in the above format. Enemies with matching names will be added to the random swap pool for the swap dummy. If you have multiple enemies in the database with the same name, priority will be given to the enemy with the highest ID.


Happy RPG Making!


Happy RPG Making!


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