YEP.141 – Scale Sprites – RPG Maker MV

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Sometimes we want to use sprites from different sizes other than 48×48 for our standard sprites. But sometimes, we’d also like to scale them from the actual size they’re at, too. For example, if your sprite would be 128×128 tall and you want it to appear 48×48 in-game, this plugin will let that effect happen. 


Introduction and Instructions


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Sometimes we want to use sprites from different sizes other than 48×48 for our standard sprites. But sometimes, we’d also like to scale them from the actual size they’re at, too. For example, if your sprite would be 128×128 tall and you want it to appear 48×48 in-game, this plugin will let that effect happen.

To accomplish such a feat, when naming your scaled character sprite, add the following text to its name anywhere:

[48×48]

For example, if you had ‘Actor2.png’, rename it to ‘Actor2 [48×48].png’ to make it appear 48×48 in game. Note that due to Pixi’s scaling algorithm, this effect works better when scaling down than scaling up.


Happy RPG Making!