Whew, going to push the updates early today. Apparently, the update for the Action Sequence Pack 3 last night broke the panning aspect of the battle camera with me attempting to use the updated changes to the function. So instead, I reverted it back to the old method but just gave it a different name as to not overwrite anything. Action Sequence Pack 3 should be working the same as before.
For the scripters out there who like to make changes or write plugins around my stuff, the Status Menu Core is now a Window_Selectable instead of a Window_Base. Have fun! 😀
Plugin Updates as of Launch Date to 2015.12.07~
If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~
Bug Report Template:
HOWEVER, before you make a bug report! Please visit my website and download all the latest versions of the plugins (and installing them properly). If you don’t have the patience to do that, I won’t share my patience to fix the bug. If you still get the bug after updating all the plugins and installing them properly, continue on and using this template:
Here is the template to submit a bug report:
Plugin Name: (What is the name of the plugin?)
Error Message: If you received an error message:
1. Press F8 when you receive it to open up the debug console.
2. On the console tab, copy/paste the error log and paste it here.
3. If you post a screenshot, host it on imgur.com or another website because the images posted here are tiny and I can’t read it.
How to Replicate Bug: In order for me to fix a bug properly, explain to me IN DETAIL, how you managed to get it to occur. If I cannot replicate the bug, I may ask you to upload a copy of your game’s project for me online through either Mediafire, Dropbox, Mega.co or any other online hosting provider. Do NOT deploy the game. After doing so, it’s best if you send it through private message if you don’t want others rummaging through your game’s files.
Other: Post screenshots of the bug, screenshots of your plugin list, videos also help, etc. Anything that will make it more clear for me will help me out.
Thank you for your cooperation!
Happy RPG Making!