Yanfly

Plugin Updates 179~

A couple of updates have been made tonight for two plugins. The Message Core gets a new plugin parameter: Maintain Font. This will allow you to use text codes \fn<x> and \fs[x] to permanently change the font of your messages until you use it again. \fr will reset them to the plugin’s default parameter settings. The Event Mini Label plugin gets two updates: One is a new comment tag that causes the Mini Label to only become visible if the player is facing the said event. This can be combined with the proximity comment tag to make it so that the mini label does not appear unless the player is both facing the event and within x tiles of the event. The other update to it is the shifted priority settings so that it will have better compatibility with non-Yanfly plugins that alter the graphical scene.

Plugin Updates as of Launch Date to 2016.06.06~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

YEP.106 – Equip Battle Skills – Allowed Types – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

For those who are using the Equip Battle Skills plugin, you may have noticed that the ‘Skills’ command replaces all skill types in the battle command window. For those who’d like to have certain skill types continue working, you can use this plugin to create an exception for it. The skill types found listed in the plugin parameters will be given an exception and will be shown in battle. Any skill that contains the skill type also cannot be equipped in a battle skill slot.

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Tips & Tricks – Cagnazzo’s Tsunami (Final Fantasy 4) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Cagnazzo, a boss from Final Fantasy 4, has an interesting skill. Tsunami takes a couple of turns to charge up. But while it charges up, if the boss is struck by a lightning attack, it will cancel out the charging effect.

You can grab the copy/paste version of the code here:  Continue reading

YEP.105 – Event Encounter Aid – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

For those who have on-screen encounters, you may have discovered that making touch encounters in RPG Maker MV to be rather difficult when it comes to performing a sneak attack upon an event or such. This plugin makes the event encounter checking process easier by providing six conditional script calls for you to utilize when checking event vs player positions.

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Tips & Tricks – Siphoning Strike (League of Legends) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In League of Legends, the champion Nasus has an ability called Siphoning Strike. Once used, his next attack deals bonus damage. If he kills an enemy with this attack, Siphoning Strike permanently gains bonus damage on subsequent uses. Now, you can recreate this ability in RPG Maker MV!

You can get the copy/paste version of the code here:  Continue reading

Plugin Updates 178~

A couple of plugin bug fixes! The Battle Engine Core, Battle Select Cursor, and Target Core all have updates that now prevent dead enemies from suddenly reappearing again (hopefully). Action Sequence Pack 2 gets an update to it. Battle Animations set to the “Feet” of a battler will now play at a floating and/or jumping battler’s sprite base. This is to prevent them from looking weird when playing a sweeping animation on a floating/jumping target and having the animation follow them as they fly up and down. Picture Common Events gets a slight update. When disabling Mouse Movement, it will also disable Mouse Canceling on the map to prevent accidental opening of the Main Menu.

Plugin Updates as of Launch Date to 2016.05.31~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

Ækashics Librarium – RTP Alter XII

Ækashics is creating unique battlers for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here: http://www.rpgmakerweb.com/products/programs/rpg-maker-mv

You can grab the megapack here:
akashics.moe

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Ækashics is back with some more battlers for us all to use! Quite a variety this time, too!

Yanfly Icon Generator (v1.02 Update)

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the icon generator here.

The v1.02 update introduces more 329 assets to the Yanfly Icon Generator in the form of armors, accessories, shoes, gloves, necklaces, cloaks, shields, and more!

Tips & Tricks – Auto-Life – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Auto-Life, also known as Reraise, is a status effect in many Final Fantasy games. It will revive a battler the moment the battler dies. This Tips & Tricks video will show you how to accomplish this using Yanfly Engine Plugins and RPG Maker MV!

Get the copy/paste version of the code here:  Continue reading

YEP.104 – New Game+ – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

New Game+ is a great way to provide replay value for your game. It lets the player re-experience the game in a different way with either carried over items, to carried over party members, to carried over skills, switches, and variables even. There exists many options to change how New Game+ will work for your game.

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Plugin Updates 177~

A couple of updates today. The Battle Select Cursor gets a bug fixed, which previously caused a battle to crash if an actor left the part mid-battle. The Buffs & States Core gets a bug fixed that prevented the screen from flashing if poisoned on the field map.

Plugin Updates as of Launch Date to 2016.05.26~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

FlyingDream’s General Parameter Calculator Update – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

This is a calculator made for the Base Parameter Control and Class Base Parameters plugins! FlyingDream made this helpful tool to calculate the changes made to the various RPG Maker MV parameters and show their growth across different levels! This update now includes extended functionality for the Extra Parameter Formulas and Special Parameter Formulas plugins.

You can find the RPG Tool here.

Tips & Tricks – Animation Augments – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

For those using the Attachable Augments plugin and Weapon Animation plugin, you may be wondering if it’s possible to change the weapon image associated with different augments. The answer, of course, is obviously Lunatic Mode!

Check here for the copy/paste code:  Continue reading

Plugin Updates 176~

A number of plugins got updated today. Mostly as anti-crash measures for users that don’t have something tied to each setting or settings that are being made midway throughout battle. The Target Core update takes care of some visual effects that weren’t showing properly, and Selection Control’s Disperse Damage effect now occurs before damage capping as long as it is placed under Damage Core on the plugin list.

Plugin Updates as of Launch Date to 2016.05.24~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

Plugin Updates 175~

Action Sequence Pack 2 and Animated Sideview Enemies get reworked a bit to have state icons and state overlays to work more intuitive. Because the default nature of RPG Maker MV never intended for battlers to be jumping at one another, let alone floating, the positioning of the state icons and state overlays stayed at a consistent height. This update makes it so that if your battler is jumping/floating, the icons will travel with you.

Plugin Updates as of Launch Date to 2016.05.22~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.