Yanfly

Ask Yanfly a Question

As something special to do for reaching 20k subscribers on this channel, let’s do something different: A Question and Answer session with Yanfly!

Simply post your question in the video comments and press Like the ones you also want to see answered, too!

I’ll be posting responses in a follow-up video with the questions that have a lot of likes and personally interest me.

YEP.169 – Event Morpher – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

Support Team Yanfly on Patreon

Those familiar with RPG Maker will know that you can change the way events operate through different pages. However, what if you wanted one event to completely change into another, aka morph? By morphing an event into another event, the morphed event will completely replace all of its properties from pages, conditions, event commands, etc. with the event it morphed into.

This can allow for more progressive systems as the player goes through your game. From things like plants to mineral veins to new NPC’s hired to keep a store running afloat, by morphing an event, you give it a new purpose and ongoing functionality.

Furthermore, this plugin allows you to preserve any morphs you want, so that the next time the player loads your game, revisits the map with the morphed event, or simply comes back from battle, the morph changes remain.

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Eventing a Mining System – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:
Event Copier
Self Switches & Variables
Call Event
Gab Window

Support Team Yanfly on Patreon

Eventing a mining system can be done a number of ways, but making the mining system efficient is a different story altogether. Here is one of the many ways you can tackle a mining system for your RPG Maker project!

You can grab the copy/paste code here:

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Eventing a Foraging System – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugins used in this video here:
Event Copier
Self Switches & Variables

Support Team Yanfly on Patreon

Eventing a foraging system might sound pretty basic at first. Just make an event where you can grab some berries from a bush, turn on a self switch, and then call it a day. But once you’ve decided to give them the ability to respawn after a number of days, it suddenly becomes a lot more complex. This tutorial video will cover how to create a foraging system complete with respawning from the ground up!

You can grab the copy/paste code here:
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YEP.168 – Event Copier – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

Support Team Yanfly on Patreon

Have you ever made an event template to copy and paste from? Good. That’s an efficient way to go about reproducing events that are repeatedly found in your game. But have you ever decided that you suddenly want to make a change to that event… after you’ve copied and pasted it a bunch of times already? Now you’ve gotta go hunt down every single one you’ve copied and replace it.
What a pain, right?

Well, the Event Copier will allow you to streamline that process. You make a template event, and any events that will use this plugin’s notetag will copy everything from that event in the most up to date version in-game. This will include the sprite graphics, the self switches (and self variables if you are using those), the conditions, the pages, the event commands, and even the new Notetags. The only things that won’t be copied over will be the ID,
X position, and Y position for obvious reasons.

This way, you can streamline your eventing process without having the need to finalize an event before mass producing it.

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5 Common Traps Indie Devs Fall Into – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Support Team Yanfly on Patreon

Figured we’d have a different kind of video today. These are some traps that even I, myself, fell into before. I figured with the increased amount of RPG Maker users out there, I ought to talk about 5 of the more common traps that a lot of indie devs fall into and what they can do to avoid them.

YEP.167 – Message Backlog – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

Support Team Yanfly on Patreon

It’s not uncommon for RPG’s to have a message backlog, an in-game tool for the player to review any and all dialogue he/she has encountered previously. This tool can be helpful in case a player would accidentally skip some dialogue and/or would like to revisit what kind of messages were made before making a decision during an important moment.

This plugin creates a message backlog system for your game’s message system. Upon pressing ‘Shift’ (or any other button you desire) during a message, the player can open up a Backlog window to review over the last 20 encountered messages (number of stored messages can be modified within the parameters). These saved messages can also include any choices from the choice lists they have selected, any numbers they may have inputted, or items they selected from special events.

Now, your players can go forward, knowing full well they have little to worry about in case they’ve missed any messages.

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5 Free & Useful Software for Game Making – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Support Team Yanfly on Patreon

Making your game with just RPG Maker MV alone is certainly possible, but you’ll need more than just that if you wish to customize your game and do more for it! Here are five software I personally recommend to enhance your game making potential!

Paint.NET
Audacity
Twine
Sublime Text
OBS Studio

YEP.166 – Message Speed Option – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

Support Team Yanfly on Patreon

The option to control the message speed is quite common in RPG’s nowadays. Players can put in whatever option they feel like for the text to go at, or if they wish, to have the text display instantly! This plugin will add in the ‘Message Speed’ option into your Options Menu for players to adjust! It comes with speeds from 0 (slowest) to 10 (fastest) and even an “11th” speed of being instant!

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Cheat Menu – Part 6 – Debug Mode – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Support Team Yanfly on Patreon.

Debug mode, debug maps, debug menus, I’m sure you’ve all heard of them before. Perhaps even seen or played with some of them. They’re usually tools for the developers and testers, but some games opt to leave them in for the players to enjoy playing around with. Today’s video will explain how to create a Debug Mode option for your game!

This advice video uses the following plugins:

You can grab the copy/paste code here: Continue reading

Cheat Menu – Part 5 – Item Spawners – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Support Team Yanfly on Patreon

Item Spawners are an ever so classic mod that’s usually added to a game’s cheat menu. Item spawners can turn a game into a massive sandbox, allowing the player an immense amount of freedom to do pretty much anything he/she wants to do with the game. Watch the video above to learn about how to make these Item Spawners for your game’s cheat menu!

This advice video uses the following plugins:

You can grab the copy/paste code here: Continue reading

Cheat Menu – Part 4 – Infinite Resources – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Support Team Yanfly on Patreon

The Cheat Menu series continues! Another thing that we often find in Cheat Menus are things that affect the flow of resources. This is often found in the form of infinite ammo or the like. Unfortunately, doing something like that can’t really be done without the help of plugins, but we can certainly use events to make something similar! Check out in this video how we can make HP, MP, and TP be virtually limitless!

This advice video uses the following plugins:

You can grab the copy/paste code here: Continue reading

De’Vine: World of Shadows – by Stapleton

Coming May 4th, 2018 on Steam!

The Ancients were beings of enormous power each created on their own accord. Negative energy that lies dormant for too long within varying dimensions finds a host and thereby creating an ancient.

These Ancients threatened both Heaven and Hell. For the first and only time in all existance, Angels and Demons came together to create a trinket so strong that they only allowed those with human blood to possess it.

That is when Amos, being obsessed with the Ancients, created a blood ritual and had 2 sons of his own. Both half-demon and half-human. They were able to wield this powerful amulet and do his bidding to seal the Ancients.

But alas, Amos’ plan to sacrifice Kuan was revealed and instead Chung gave his own life to save him. Nevertheless a portal was opened to the mortal realm and an invasion of demons scourged the land.

1000 years later, Kuan awoke from his sealed prison after Master Sage Tenoch’s seal shattered. Priestess Audie and Master Sage Oat quickly but with great caution take him in and hope that he can be the new “Hero” of this age.

For just as it does every 1000 years, Lucifer sends an invasion of demons to try and reclaim the mortal realm as a stepping stone to Heaven.

From here on, it is up to Kuan to stop the invasion and put an end to malevolence once and for all!

Cheat Menu – Part 3 – Power Trip – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Support Team Yanfly on Patreon

You can’t have a cheat menu without having power trip cheats. This video will explain how to create a scale option for the player to adjust how much he or she wants to power trip! We’ll be learning things like how to add parameter multipliers, critical hit rate adjustors, and experience gain scales.

This advice video uses the following plugins:

You can grab the copy/paste code here: Continue reading

Cheat Menu – Part 2 – Anti-Grief – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Support Team Yanfly on Patreon

Part 2 of the Cheat Menu series is here! Today, we’ll be exploring Anti-Grief options to reduce player stress while playing your game(s). The four options we’ll be exploring today will be Resist Ailments, Resist Debuffs, No Encounters, and No Surprise Attacks.

This advice video uses the following plugins:

You can grab the copy/paste code here: Continue reading