FlyingDream’s Enemy Level Calculator

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can find the calculator here.

FlyingDream made an Enemy Level Calculator to help work with the Enemy Levels plugin! Balancing enemy stats across the levels can be tough when you don’t have a clear view of their spread. However, with this calculator, you can see multiple stats all at once across a nice spread of levels!

Plugin Updates 131~

A bug fix is made for Actor Variables today for those who are using the command order function for the Status Menu Core. Previously, putting the ‘variables’ string in the command window line wouldn’t place the command in the right place, but now it will!

But the ATB and CTB plugins get a small change. The “Turn Start” turn counter will now update upon the arrival of the battler’s turn instead of after selecting an action for it. While I originally kept it until after selecting an action to mimic the default battle system’s way of doing it, it’s not hard to realize this causes more confusion otherwise. Though “Turn Start” isn’t exactly viable for tick-based battle systems like ATB and CTB, there are still niche uses for it, which benefit better from the way it’s handled if the state turn update is moved to the arrival of an actor’s turn.

Plugin Updates as of Launch Date to 2016.03.16~

To download all available plugins, click here.

Battle System – ATB v1.23

Battle System – CTB v1.13

Actor Variables v1.03

View the changelog here.

To download all available plugins, click here.

Tips & Tricks – Sacrificial Bolt

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

From Dragon’s Dogma, the Sacrificial Bolt is a skill that kills off a random pawn to deal damage to a foe. If that were to be remade in RPG Maker MV, the skill effect would be to sacrifice a random ally to deal damage to a foe. The damage dealt and such would be based off of the sacrificed ally’s stats!

You can find the copy and paste version of the code here: Continue reading

YEP.83 – Change Battle Equip

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

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This plugin enables your player to be able to switch out an actor’s equips mid-battle. This will take the player to the Equip menu rather than leave the player inside the battle scene.

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Tips & Tricks – Thornmail

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

The Thornmail is a unique piece of armor in League of Legends. It inflicts recoil damage to anyone who physically attacks its user. This kind of effect can be recreated in RPG Maker MV along with the bonus damage effect involving the wearer’s DEF value.

You can get the copy and paste code here:  Continue reading

Plugin Updates 130~

A couple of updates tonight! Tick-Based Regen gets an update to fix a bug that prevented custom Leave Effects from the Buffs & States Core to not proc. Event Chase Player gets an update to the chaser/fleer AI. While chasing, the chaser will have better pathfinding by utilizing the pathfinding AI that the player character uses when you click on a part of the map. The difference here is that the event will be chasing the player location instead. When fleeing, the fleeing event will occasionally run a random direction and not exactly 180 degrees away from the player. This is to prevent the event from suddenly running into a single tree while the player walks up to it from behind, when its options for escaping were definitely there.

Plugin Updates as of Launch Date to 2016.03.11~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

YEP.82 – Counter Control

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

The default counterattack trait in RPG Maker MV doesn’t give many options for the developer. It’s a skill that flatout cancels out the physical skill of the attacker by evading it and then producing a normal attack from the counterattacker. This plugin will give you more control over how counters work in the sense that you can choose to have the counter connect first before allowing the counter skill to proc.

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YEP.81 – FPS Synch Option

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

RPG Maker MV is constructed in a way where each update to its engine is done once per frame update. While this is normally fine, as many players view the game through 60 fps, some players experience the game differently as their hardware may run at higher than 60 fps.

When RPG Maker MV version 1.1.0 is implemented, it implemented Galenmereth’s fluid timestep, which forces the game to always play as if it is 60 fps. In practice, this is great for everybody because players that experience more 60 fps will be able to play the game as if it was 60 fps.

However, there comes a problem when a player’s hardware isn’t strong enough to support RPG Maker MV natively at 60 fps (such as the case with older computers, or weaker mobile devices) or if the player is using video recording software that goes below 60 fps. The game will appear laggy and jumping without good response rates from input commands or possibly even make the player miss out on certain visual frame updates.

This plugin places a setting in the Options menu to enable or disable the fluid timestep addition and utilize the former RPG Maker MV engine updating function. This way, players will have the option of using fluid timesteps or opting to not use it instead of forcing it on everybody who may not be able to handle it.

WARNING: This plugin ABSOLUTELY REQUIRES that your project is using at least version 1.1.0 of the source code or you will NOT receive any keyboard or mouse inputs. You can download MV v1.1.0’s update here. If you’ve installed MV v1.1.0 and it still doesn’t work, it’s most likely because your project’s base source code is still in version 1.0.0. To check this, go to your project’s “js” folder and open up the rpg_x.js files. If you do NOT see “1.1.0” at the top, then you do not have the 1.1.0 version of the source code. At this point, create a new project with your installed MV v1.1.0, go to the new project’s “js” folder, copy all of the rpg_x.js files, and then copy them into your main project’s “js” folder. Save your project and then it should work after that. If moving over to version 1.1.0 is not an option for you, then you don’t need this plugin anyway as it is meant to disable Galenmereth’s fluid timestep problem which is only a problem with the version 1.1.0 update.

 

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Tips & Tricks – Victory Cry (Persona)

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Victory Cry is a passive effect that causes users with the passive to recover HP and MP after successful battles! It’s a sought skill from the Persona series in the form of Cool Breeze and Victory Cry! This video will show you how to recreate that effect in RPG Maker MV!

Copy and Paste versions below:

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Plugin Preview, Voting Round 14, and an Announcement

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Vote here!

 

We have a plugin preview, plugin voting poll, and an announcement to make.

YEP.80 – Keyboard Config

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

This plugin allows players to change their keyboard configuration from the in-game Options menu provided that they’re using a computer to play the game and not from a mobile device. The “Keyboard Config” option will send the player to a different screen where they can assign actions to each of the allowed keys on the keyboard.

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