YEP.67 – Party Limit Gauge

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

This plugin requires the Skill Core plugin and enables a Party Limit Gauge for both the player party and the enemy party. These gauges will fill up or decrease depending on what actions take place. The amounts they raise can be adjusted within the plugin’s parameters to your liking. Once a party has enough of the Party Limit Gauge, members from that party can use it as a skill resource to unleash powerful actions in battle!

Add-Ons

Party Limit Gauge Vertical Mode – by Waterguy
As the name says, a small expansion to Yanfly’s Party Limit Gauge that lets you use it as a vertical gauge.
Gauge width is the usual gauge height, that can be changed with Yanfly’s CoreEngine.

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Plugin Updates 103~

babybunny

A small fix is made for the Battle Engine Core, one that is generally widely missed because it’s so tiny. If the death state was an added effect on a weapon, it would proc but not go through because of the Immortal flag. This update will allow for that to go through~

Plugin Updates as of Launch Date to 2016.02.05~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~  Continue reading

YEP.66 – Steal & Snatch

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

Stealing is a commonly used mechanic found in many traditional RPG’s. This plugin enables you to replicate that mechanic and add more depth upon it.

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Tutorial: Undertale Boss Spare System && Plugin Updates 102

Our friend SumRndmDde has made a neat little tutorial on how to do a Spare system. Seeing as how this is an extremely popularly requested “system” asked about across my website, my Youtube channel, and RPG Maker Web, a lot of people don’t realize that the entirity of Undertale’s spare system in RPG Maker would be based off of a series of common events. Do take a look and check out the video! 🙂


A couple of updates tonight, three of which are optimization updates to make the game run a bit smoother when using these plugins. As for the Skill Core, a bug fix was made to patch up an oversight where Immortal Actors at 0 HP couldn’t use skills because they couldn’t fulfill the HP cost requirement of 0. This was an oversight of mine because in order to use HP cost skills, a character must always have more than the said HP cost. Normally, users would rarely encounter this problem provided that not all of their battlers are immortal, but sometimes, it just happens to be the case. This latest update should get that fixed~

Plugin Updates as of Launch Date to 2016.02.04~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

Tips & Tricks – Flourish (Guild Wars) && Plugin Updates 101

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Flourish is a skill from Guild Wars, that recharges Combat skills and restores Energy for each one recharged this way. With this Tips & Tricks, you can now recreate this skill in RPG Maker MV, too!

Skill Core

Skill Cooldowns

For the copy and paste versions of the code~

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Ækashics Librarium – RTP Alter V && Plugin Updates 100

Ækashics is creating unique battlers for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here!

You can grab the megapack here:
akashics.moe

Vote on the battlers you’d like to see!

Support Ækashics~

Ækashics, Aldo, and Nina have quite a few announcements this week in addition to the usual battler releases! Just what are they? Tune in to find out!


 

Wow, 100 plugin updates already. x_x That’s so much haha… Anyway, tonight’s update is another fix for the Extended Message Pack 1. There’s a few bugs here and there that needed tinkering and hopefully this should be the ones that get them fixed. For the most part, they’re not terribly difficult to fix, but they are oversights made by my testers and I. So I’d like to thank you all who submitted legitimate bug reports to help make the Yanfly Engine Plugins library clean and hopefully bug-free! <3 You’re all doing a wonderful favor for me and everybody. 🙂

Plugin Updates as of Launch Date to 2016.02.02~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~  Continue reading

Plugin Previews & Round 11 Winners && Plugin Updates 99

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here!

The plugin candidates for the 11th poll are revealed along with this week’s plugin previews! Are you guys ready for Steal & Snatch and Party Limit Gauge?


An update is made to the Extended Message Pack 1. Two next text codes have been added and they allow quick access to enemy names, both from the database and the enemy Troop party respectively! They are the \en[x] text code and the \et[x] text code respectively. 😀

Plugin Updates as of Launch Date to 2016.02.01~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~  Continue reading

Vibrato Tutorial Part 3 && Plugin Updates 98~

Vibrato’s tutorial part 3 is out on how to make super awesome looking super special attacks with a super awesome looking super special tutorial! …did I get that right? Well, let’s hope I did. XD


 

A couple of plugins got updates tonight. One of them addresses the Extended Message Pack 1, where using \! in an auto-fitted message would cause it to pause before text is displayed and the other is a reset to the Letter Sound interval whenever \., \|, and \w[x] text codes are used. Enemy Levels also got a bug fix for something that slipped under the radar for me while testing. Enjoy! 😀

Plugin Updates as of Launch Date to 2016.01.31~

To download all available plugins, click here.

Extended Message Pack 1 v1.01

Enemy Levels v1.02

View the changelog here.

To download all available plugins, click here.

If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~  Continue reading

Yanfly Freebies – Weapon Sheets & Icons

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

We have more icons! And it’s weapons this time. But what’s this? It’s not just icons but new weapon sheets to be used with the Weapon Animations plugin, too? Woo!~

Look here for the resources~ Continue reading

Plugin Updates 97~

bunnymassage

A fix was made for the Weapon Animation plugin to work with the Animated Sideview Enemies plugin. 😀 Class Change Core had a new update to it where the Change Actor Image event will give priority over class image changes for sprites, faces, and battlers. If you’re running a saved game, this won’t take effect retroactively, but anything past the updated version of the plugin in a loaded game will take effect. Enemy Levels now have a <Ignore Level Bonus> notetag. This causes enemies to maintain their current level but ignore any bonus stats applied by the level difference. If the enemy’s level is altered, its stats remain static and unchanging. Those are the updates for tonight! 😀

Plugin Updates as of Launch Date to 2016.01.30~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~  Continue reading

YEP.65 – Extended Message Pack 1

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:


English Mirror

This plugin extends the amount of things the Message system can do in RPG Maker MV. These features range from text sounds, more name window options, face index control, hex colors, extended choice controls, and more precise window positioning control. New text codes are also added to further ease the usage of the message window. Continue reading

YEP.64 – Enemy Levels

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

This plugin allows enemies to function off of a leveling system. An enemy’s level will be increased relative to the player under specific rulings and will increase its stats based on its level. Continue reading

Plugin Updates 96~

bunnies

A couple of plugin updates tonight. The Victory Aftermath plugin got updated with a Quality of Life change. The player currently would have to press OK out of all of the windows that appear in the Victory Aftermath sequence. Now, all the player has to do is hold down the OK button, and after a short period of time, it will quickly navigate through all of them. The Row Formations plugin has two changes. One is a bug fix that made a certain Lunatic Mode notetag not work properly while the other is to give the option now to use map sprites instead of battler sprites. This option was added because it’s come to my attention that some battler sprites are just too big to show inside of a single Row Formation menu box. The option is now here for you to use map sprites instead to fit inside those boxes. If your map sprites are too big to fit inside them, too, well then. You’re on your own to figure that one out. XD

Plugin Updates as of Launch Date to 2016.01.28~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~  Continue reading

YEP.63 – Weapon Animation

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

Ever wanted to give your swords different images despite being the same sword type? Or how about your axes? Or any weapon? Now you can! On top of that, you can even use custom images to accomplish this. Continue reading