Hi all! It’s time for another batch of plugin updates! There were two game-breaking bugs that were fixed for Subclass and Job Points so make sure you pick those up! The ATB plugins involve both a mechanical and visual update. The mechanical update is that previously, while a unit is charging, say, a magical spell, and the user gets inflicted with Silence, the spell would still go through since it already began casting. This is now changed to check if a skill is usable prior to casting before deciding it will cast. If not, the action “fizzles” out and the actor loses its turn. The visual update for the ATB Gauge is that now, the opacity of the gauge is capped by the opacity of the battler. This means if you’re using some action sequences to change a battler transparent, the gauge will turn transparent, too.
Have fun all!
Plugin Updates as of Launch Date to 2015.12.01~
View the changelog here.
To download all available plugins, click here.
If you want to leave a bug report, please do it in the most recent Plugin Update post by pressing Continue~ Continue reading →