Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
Sometimes we want to use sprites from different sizes other than 48×48 for our standard sprites. But sometimes, we’d also like to scale them from the actual size they’re at, too. For example, if your sprite would be 128×128 tall and you want it to appear 48×48 in-game, this plugin will let that effect happen. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
Sometimes, you’ll want to be able to place more information in each party member’s status menu page. This extension menu allows you to create as many custom pages as you want and insert whatever text inside of them! Use this to create custom backstories, additional information regarding the actors, and more!
This is a collaboration plugin by Tigress and Yanfly to ensure compatibility with the Yanfly Engine Plugins library. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
For those who would like a more formulaic approach to the way to calculate enemy parameters similar to how Class Base Parameters does it, this plugin will allow you a similar way to determine enemy parameters. This can be used to base enemies off of player class stats or even to fine tune each enemy’s own individual stats. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
This plugin gives your player and/or events footsteps when they walk onto tiles. These footsteps made by players and/or events can have different sounds based on regions, tilesets, and/or terrain tags. If footsteps are enabled for events, they can have distance based volumes and pitches to immerse the player further.
This is a collaboration plugin by Chickie and Yanfly to ensure compatibility with the Yanfly Engine Plugins library. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
In RPG Maker MV, there exists only four categories seen in the item menu: Items, Weapons, Armors, and Key Items. Adding extra categories wouldn’t be possible without plugins. This plugin, through the help of Item Core, will allow you to add in many more categories in addition to many premade ones that are automatically added based on weapon types, armor types, equipment types, item usage, and more!
This is a collaboration plugin by Sylvester and Yanfly to ensure compatibility with the Yanfly Engine Plugins library. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
In RPG Maker MV, items only have a few restrictions on them by default, whether or not they can be used in or out of battle or never. There aren’t any other conditions that you can set that would otherwise determine if an item can or cannot be used. This plugin gives more ways to restrict item usage based on switches, variables, the actors using them, classes, state requirements, and more. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
In RPG Maker MV, you can only assign one skill type per skill. This means that each skill can only appear under one skill type library when scrolling through a skill list. Yet, in traditional RPG’s, we sometimes see skills that can exist in multiple skill types. A “Cure” spell might appear in both “White Magic” and “Red Magic” at the same time. This plugin enables the possibility to give skills multiple skill types.
This is a collaboration plugin by Tigress and Yanfly to ensure compatibility with the Yanfly Engine Plugins library.
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
It’s not surprising for streamlined games nowadays to have their own help manuals included with the game or accessible within the game. RPG Maker MV doesn’t provide anything like that by default, unfortunately. However, using this plugin, you can create ways to access the helpfile from within your game through either the F1 key or an in-game menu. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
Sometimes, we’d like a little bit more control over the kinds of things that occur during certain aspects of our RPG Maker projects. What could have been easily done through common events is made more difficult because there are no proper triggers to activate those common events. This plugin enables certain triggers to occur from loading a game, winning a battle, escaping a battle, and more. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
This plugin lets you assign certain BGM’s to certain troops so that they will play from the map transition into the battle. Furthermore, when a major enemy’s HP is reduced to certain values, the battle BGM can change as well. This will help add extra feeling to the battle and make battle BGM’s less monotonous for longer battles.
This is a collaboration plugin by Chickie and Yanfly to ensure compatibility with the Yanfly Engine Plugins library. Continue reading →
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
RPG Maker MV does not provide the ability to utilize custom formulas for any damage or healing over time state effects. This plugin, through aid of Yanfly’s Buffs & States Core, will allow usage for formulas to create custom damage or healing over time values, animations to go with them, variance control, and elemental rate aspects.
This is a collaboration plugin by Tigress and Yanfly to ensure compatibility with the Yanfly Engine Plugins library. Continue reading →
Some plugins have been updated! Mostly for the newer plugins and some unforeseen bugs that have gotten through!
The Extended Message Pack gets a documentation update. There were some errors in the help file. They’re corrected now. 🙂
The Battle Engine Core gets a bug fixed where the enemy name windows disappear if you change scenes mid-way through battle and return to it.
The Battle System – STB plugin gets a bug fix that caused escaping to crash the game if not using STB.
Turn Order Display gets three fixes: Fixed some bugs that caused crashes when returning to the battle scene. Fixed a bug that altered the order flow during a Surprise Attack or a Preemptive Attack for battle advantage. Made turn order display not cover up certain windows.
Improved Battlebacks gets a bug fixed that wasn’t returning the proper sequence checks with action sequences.
The Area of Effect plugin receives a plugin update to provide checks against certain selection condition types used with YEP_X_SelectionControl. Unique conditions will disable AoE types to prevent clashing which include enemy/actor switching, certain rows, and toggling between single/multiple. There’s simply too many mechanic conflicts here that I’ll have to post pone looking at them for a later date.
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
The Standard Turn Battle system functions off of the Default Turn Battle system’s structure. Action orders are determined by the battlers’ AGI values and they go from highest to lowest. However, actions are not selected at the start of the turn. Instead, the turn progresses and the actions are picked as each battler’s turn appears, then proceeds to be executed immediately.
Each battler is only allowed one action per battle turn, meaning a single battler cannot have twice the number of turns as another battler even if the battler’s AGI value is double that of the other. This is to prevent any balancing issues that come from tick-based battle systems as they tend to be far more difficult to balance compared to turn-based battle systems.
SUPPORT FOR STB HAS BEEN DISCONTINUED BY YANFLY. Reasons are explained in this post. You can continue using it, but do not expect everything to work with it.
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
For Turn-Based Battle Systems like DTB (Default Turn Battle), letting the player see the turn order visually can add a whole lot more depth to the battle system. This plugin will add a display of icons showing the turn order of the player’s party and the enemy party within a corner of the screen (modifiable).
NOTE! This plugin does NOT work with tick-based Battle Systems like ATB or CTB! It is specifically made to work only with turn-based battle systems.