Today we see the release of Legendary Knights Soldiers I, as suggested by Gregaur-X over at patreon!
Support Ækashics for more content like this!
Today we see the release of Legendary Knights Soldiers I, as suggested by Gregaur-X over at patreon!
Support Ækashics for more content like this!
Our talented plugin creator friend, Fallen Angel Olivia, has released a new plugin: Social Media Buttons.
This is a RPG Maker MV plugin that will add social media buttons onto your title screen that can be clicked and taken to desired URLs. You can add as many or remove as many buttons as you want and have them go to custom URLs of your liking. You can also position these buttons anywhere on the screen with provided coordinates, too.
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It’s a paid plugin, but it is currently on sale for 67% off, costing only $0.98. It’s very well made and looks excellent, too! It also doesn’t open up another NodeJS client, but instead, actually opens up the player’s desired browser and makes a new page on it. The fade in effect also looks great, too! I definitely recommend giving this a download!
From our talented friends at the Sacred Star Team:
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The full game has been released. I’ve been playtesting the features and making sure that nothing explodes right up until the 11th hour, but the time has finally come to hit the release button. Sacred Earth – Promise is officially out.
Thanks to everyone for their support and encouragement. And I hope that people just have fun with it!
Thanks again.
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Today we see the release of Sea Dragon Leviathan as suggested by Gregaur-X over at patreon!
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Today we see the release for Eldritch Abominations as suggested by Anonfox93 over at patreon!
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Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
You can grab the plugin here:
English Mirror
Support Team Yanfly on Patreon.
Today, we have a bonus plugin! 😀 The bonus plugin isn’t a part of the main line that Team Yanfly releases, but it’s certainly something to give to the community! We make bonus plugins as extra tools to help specific game types. And today, we have the
Touch Input Disabler!!!
Sometimes, we just want to disable the mouse and touch controls for our games. This small plugin lets you control just which parts of the mouse and touch controls you want to disable out of everything available.
Everything related to the mouse/touch input is disabled by the default plugin parameters. Change the settings to fit your game. If a setting is on/true, then the mouse/touch input for that setting will be enabled.
Our friend, Fallen Angel Olivia, brings us yet another plugin for RPG Maker MV!
This is a RPG Maker MV plugin that gives functionality to Show Picture events to display animated pictures. Animated pictures are shown in a sprite sheet format. There are looping controls and speed controls that can be used with these animated pictures.
And if you follow the Good Practices list found within the plugin page, you can maintain a near perfecf 60 FPS using animated pictures, too. Proof:
Today we see the release for Shaccad’Yoggoth’s Humanoid Dark Queen form as suggested by Gregaur-X over at patreon!
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Librarium Monster suggestion box!
Map sprites, facesets and more!
Today we see the release of Zodiac Creatures III as suggested by Iacas over at patreon!
Support Ækashics for more content like this!
Librarium Monster suggestion box!
Map sprites, facesets and more!
The Core Engine and Battle Engine Core plugins have been updated.
The Core Engine is updated for a number of reasons:
The Battle Engine Core has been updated with a fail safe. For some reason, people are getting a furthestRight error and that’s been causing the Battle Engine Core to crash. Either way, this plugin update is going to fix that by adding in a fail safe.
Be sure to update them!
Our friend, Fallen Angel Olivia, brings us yet another plugin for RPG Maker MV!
This is a RPG Maker MV plugin that adds more features to battle. These new features include a new critical hit flash coloration because the previous one is a slight red glow that is easy to miss. Damage popups have the option of having rolling numbers before they land on a finalized number. This is to help players in figuring out which numbers are still new when multiple popups appear at the same time. These two options can be turned off.
New notetag effects have been added. These notetag effects include giving parameter bonuses depending on how high or low HP currently is, a damage cut function that stacks additively on global damage or on certain elemental damage, the ability to overheal past a battler’s MaxHP, MaxMP, or MaxTP, a new notetag trait to allow switching two parameters with each other, and some notetags to ease the usage of Yanfly’s Buffs & States Core counters.
The OctoPack Battler sample project is also updated with the new plugin and updates to the OTB plugin (for compatibility with Dragonbones and synchronizing turn order flashing). Please take your time to look at the new features!
The plugin polls are back, although now, they’re Patreon exclusive! Part of the reason for this is to avoid vote manipulation, which was one of the main reasons why the original public plugin polls were removed. The other reason is due to Sylvester leaving the team and no longer managing the Lunatic Pack suggestion box. This was mostly brought on by Valryia’s question during the QnA video. And while I’m sure with over 170 plugins made in the Yanfly Engine Plugins library ready for MV is ready to tackle the majority of RPG’s out there, it’s still extremely likely that there’s a few ideas missing from here or there that people would like to see made! The plugin polls will also double as a miniature plugin suggestion box, too, where when plugins voted have winners selected, I’ll be putting up the suggestions that seem the most interesting, and boy do you all have a lot of interesting ideas from those previous suggestion boxes! The suggestion phase is still going on before the next poll takes place so if you’d like to participate, please consider supporting our team on Patreon! 😀
Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.
You can grab the plugin here:
English Mirror
Support Team Yanfly on Patreon
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Title images can do a lot to give your game a decent first impression. However, when they’re the same thing seen over and over during multiple loads, playthroughs, etc., they can get old pretty fast. This plugin gives you, the game developer, the ability to change the title screen image(s) to whatever you want during any point of the game you want, so that the next time your players return to the title screen, they’ll be treated with something new and refreshing!
Today we see the release for Crocodile Warriors, as suggested by Gabriele Marzagalli over at patreon!
Bipedal crocodiles ready to fight for the glory of the crocodile king; the main team is composed by a paladin, a rogue and a mage. -Gabriele Marzagalli
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Our friends at the Sacred Star Team, including the extremely talented MirageV, have a game they would like to share with us!
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A warrior stands alone. A promise is forgotten. Today, that will change …
A mischievous mercenary from wintry Garenia and her long-suffering sister set aside their differences to compete in a tournament of arms. But when an old friend appears in the company of mysterious relic hunters, the past can no longer be denied. Sacred Earth – Promise is a four- to six-hour visual novel/RPG experience set within a fantasy world of floating continents and ancient ruins, with a dynamic custom battle system and a compelling cast of characters.
Features:
· Three playable characters with their own animated sprites and special attacks.
· Tactical, fast-paced combat: Utilize multiple-hit Chain attacks to build up your EX Gauge and expend it to unleash powerful Burst attacks or heal with EX Recover.
· Two ways to explore: transition between traditional tile maps and the original boardgame-style Symbol Map system for dungeon navigation. Manage your Travel Points to evade traps and gain the initiative in battles, and enjoy party interactions in the field.
– 10 side quests, including clever puzzles and challenging optional battles.
– 21 full-color CGs.
· An engaging presentation with moving portraits that displays conversations between up to four characters at once, with anytime-save and backlog features.
· Fully explore the game’s world and quests and unlock the true ending.