Yanfly

Tips & Tricks – Erratic Deflector – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

The Erratic Deflector is an interesting effect. It deflects damage equal to 4x the user’s DEF/MDF, whichever is higher. The amount deflected will be split evenly across random allies. And the Deflector has a 20% chance of failure while active. It’s a rather random way of defense, but it can certainly keep things interesting! Here’s how we can make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Imperial Highblade Shock (FFRK) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In the popular mobile game, Final Fantasy Record Keeper, General Leo’s soul break attack attacks all enemies but deals more damage when less are present. In addition to that, it also deals Holy or Non-Elemental damage, depending on which element deals more damage. Here’s how we can create this effect in RPG Maker!

You can grab the copy/paste code here:  Continue reading

Plugin Updates 2017.02.26

There’s quite a few plugin updates today since there weren’t any in the past weeks. Some rather difficult things came up in my life lately, which was why I wasn’t able to attend to them as often as I normally do. However, I’ve got quite a backlog and decided to finally work on it!

The New Game+ gets a bug fixed where some plugin commands weren’t working properly.

Animated Sideview Enemies gets a bug fix update that made animated enemies behave slightly more different than animated actors. They should be more uniform now.

Critical Control gets a bug fixed where the physical critical modifier replaced the magical critical modifier. This should be fixed now.

Selection Control received an optimization update. Lag that occurred during menu scrolling in the middle of battle is now reduced/removed.

Weapon Unleash receives a documentation update. Fixed a help file error.

Passive Aura Effects gets a bug fixed where if an aura is applied as the last action of a turn, it wouldn’t take effect until the following turn.

For Equip Battle Skills, I’ve fixed a bug that made the help window not update after changing a skill.

Party System received two updates. An updated change for ‘Remove Icon’ plugin parameter: if the icon ID used here is 0, an icon will not be drawn at all and the text will be realigned to the left. The game now refreshes all battlers upon reentry into the battle after entering and leaving the Party change menu mid-battle.

Row Formation also received an update: Game now refreshes all battlers upon reentry into the battle after entering and leaving the Row formation menu mid-battle.

Change Battle Equip also received a similar update: Game now refreshes all battlers upon reentry into the battle after entering and leaving the Equip menu mid-battle.

For Grid-Free Doodads: Calculations made for previous version are now rounded upward instead of rounding down to accomodate for smoother screen scrolling.

Save Event Locations gets an issue fixed where using an event to instantly move an event would not save the event’s location.

Plugin Updates as of Launch Date to 2017.02.26~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

YEP.126 – Extended Move Pack 1 – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

This plugin adds extra simplified move routes for your events with the main intention of creating specific behaviors in movement patterns. The patterns include the option to hug a side of the wall and move along that, moving a single direction until coming to a stop, relative opacity adjusting, and index shifting.

Continue reading

Tips & Tricks – Minion Barrier – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

The Minion Barrier is a passive effect for a boss where the boss will redirect any direct damage towards minions if there are minions present. This effect can be achieved using various Yanfly Engine Plugins and here’s how!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Iteration Skill Damage – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Ever wanted to make a skill that deals more damage each time it’s used in battle based on the number of spells cast? The skill would deal a small bit of damage at the beginning of battle and end up quite big towards the end of it based on the total number of spells cast per battle. Here’s how we can make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Stockpile Spit Up (Pokémon) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In the previous videos, we explained how to create the Stockpile ability and make an ability to use Stockpile stacks to heal the user. Today, we’ll cover how to make an ability utilize the Stockpile stacks to deal damage, but with a twist of using different damage formulas per stack! Here’s how we’ll make this effect!

You can grab the copy/paste code here:  Continue reading

Stockpile Swallow (Pokémon)

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In the last video, we learned how to make the Stockpile ability. The ability will stack upon itself each time it’s used up to a max stack of 3. This time, we’re going to learn how to make the Swallow ability, where it consumes the Stockpile and heals the user’s HP based on how much was consumed.

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Stockpile (Pokémon) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Today, we’ll start a series of videos on the Stockpile system from Pokémon. Stockpile is a move used by certain Pokémon. By itself, it does nothing more than raise defenses. However, it can stack upon itself up to 3 times, and other skills can use Stockpile’s stacks. Today, we’ll cover how to make the Stockpile ability’s to stack itself as it will function as the basis for the next two videos.  Continue reading

Tips & Tricks – Moody (Pokémon) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Pokémon, the Moody passive is a fun passive trait which causes its user to randomly gain buffs and debuffs. In the latest version of the game, the buffed stat goes up quite a bit while the debuffed stat goes down once. The randomly buffed stat and debuff stat will always be different from one another. Here’s how we can recreate this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Plugin Updates 2017.02.12

Four plugins have been updated this weekend!

The two of them have documentation updates. They are the Self Switches & Variables plugin as well as the Skill Core plugin where some features were listed incorrectly. The help file is now updated to display the proper information.

The Battle AI Core gets an update which added ‘Dynamic Turn Count’ plugin parameter for those who wish to push the turn count further by 1 turn in order to adjust for Dynamic Actions. Code provided by Talonos.

The Buffs & States Core gets an update where Custom Turn End effects will no longer occur outside of battle. This was an unintended effect of the code that I didn’t realize was happening.

Plugin Updates as of Launch Date to 2017.02.12~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

YEP.125 – Improved Battlebacks – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

This plugin remakes how RPG Maker MV handles battlebacks. By default, all battlebacks are handled in a hard-structured fashion making them hard to modify and alter to behave dynamically. This plugin reworks the way RPG Maker MV’s battlebacks behave using a more automatic and flexible means of handling them, allowing battlebacks to added, removed, change its image, fade in/out, adjust opacity settings, and scroll in various directions!  Continue reading

Tips & Tricks – Illness (Grandia Xtreme) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Grandia Xtreme, a unit afflicted by illness will, at the end of each turn, gain a random debuff or status ailment except illness. This means that as the battle continues on and if illness is left unchecked, the character will get boggled down more and more by various status ailments. How horrifying! Here’s how we can make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Damage Dispersion (Bravely Default) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

When a unit with the Damage Dispersion passive gets attacked in Bravely Default, the direct damage is reduced by 15% per ally but also spread to those allies. This is a great effect to help keep frail allies alive. Here’s how we can make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading