Yanfly

Tips & Tricks – Courage of the Colossus (League of Legends) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Courage of the Colossus is a passive state applicable to tanky League of Legends champions. When the user inflicts a crowd control state on a target, the owner gains shields based on the number of nearby enemies for some amount of turns! Here’s how to recreate this effect in RPG Maker MV!

You can grab the copy/paste code here: Continue reading

Boss Fights – vs Memory Sword

Merry Christmas, everyone! 😀

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

“Harold” returns with yet another boss fight, but this time, he’s feeling extra confident! For what reason is he so confident and what kind of tricks does he have to play against our heroes?

You can grab the copy/paste code for the new Memory Shield Redux and the Memory Sword here:  Continue reading

Tips & Tricks – Death Nova (Guild Wars) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Guild Wars, when an ally (or minion!) affected by Death Nova dies in battle, it unleashes a large scale explosion that deals damage to all nearby enemies and poisons them! Here’s how to make such an effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Attunement (Final Fantasy Record Keeper) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Attunement is a passive effect from Final Fantasy Record Keeper. When the passive’s user manages to hit an elemental weakness for an enemy, the user will deal additional bonus damage on top of the already exploited weakness bonus, making striking weaknesses hurt even more! Here’s how to make the effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Greater Undead (Resident Evil) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Not all undead are created equal! Some undead cannot be KO’d unless they are dealt with fire damage as their killing blow. Here’s how to create this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Fire Aura (Mega Man Battle Network) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

The Fire Aura, from Mega Man Battle Network, nullifies damage until broken. It will block all damage under a certain threshhold until the damage overcomes the aura or if a certain element is used to pierce the aura. Here’s how to make this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Plugin Updates #210

Small-ish update this week!

The Battle Engine Core gets an optimization update.

The Battle Status Window gets a new plugin parameter that lets you adjust the row position you want for the state icons to appear.

Extra Enemy Drops get a plugin compatibility update with Element Core to count multiple elemental skills from counting the times struck by each element.

Plugin Updates as of Launch Date to 2016.12.18~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

YEP.122 – Extended Doodad Pack 1 – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

You can grab the plugin here:

English Mirror

This plugin allows you to add more options to the settings menu in the doodads editor. This allows you to set the tone for doodads to change them into colors that hues will not allow, the option for doodads to appear under certain switch conditions, whether or not party members have joined.  Continue reading

Tips & Tricks – Holy Knight’s Pride (Final Fantasy Record Keeper) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Holy Knight’s Pride is a passive ability from Final Fantasy Record Keeper. When it’s applied to a user, certain skills that belong to a skill type when used by the user will deal additional damage. Here’s how to recreate this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Curada (Final Fantasy Record Keeper) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Curada is a healing skill from Final Fantasy Record Keeper. It does the standard healing towards the target but the gives an effect where it will heal the next 2000 damage missing from the target whenever it is missing HP, allowing for better sustain.

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Overheat – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

Today we have a rather unique effect. Sometimes, there are enemies that straight up absorb certain elements. But what if there was a limit on how much of that element they can absorb? A fire monster, for example, can only receive so much fire damage before it can no longer contain it, overheat, and then explode! Here’s how we can create that effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Shades of Black (Final Fantasy 12) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Final Fantasy 12, Shades of Black allows the user to cast random basic Black Magic against the target. When this happens, there’s also a slight chance that the Black Magic spell cast will be of a higher tier, too. Here’s how we can recreate this effect in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading

Plugin Updates #209

We have quite a number of plugin updates today!

The Save Core received an update to have added a ‘Map Display Name’ plugin parameter. Enabling this option will now display the display name for the map instead of the editor name when viewing the save menu.

The Battle Engine Core gets a rare bug fixed, but if it happened once, it can happen again. In the rare case where an action is given to a battler with a skill or item that doesn’t exist, it will crash the game. This is now fixed. This seldom happens and can only be reproduced through very strange means, but that doesn’t mean the bug shouldn’t be taken care of. This ought to remove the bug.

The Buffs & States Core gets a small optimization update.

The Weapon Animation plugin gets a new loading system which loads numeric weapon sheets from the ‘system’ folder as the game’s database is loaded. Previously, these sheets would load during the battle, but if the file size of the weapon sheet is good big, it’ll appear at an incorrect size as it isn’t loaded in time. Now, the system will load the weapon sheets (if not already loaded) during database initialization.

The Enemy Levels plugin gets a the Enemy Transform event now adjusted for stat changes when transforming into a different enemy. Previously, it would retain the base parameters for the previous enemy.

Picture Common Events got a few bugs fixed thanks to Splendith! These bugs include a bug for events that allow the player to move immediately after pressing the picture common event and a bug for ‘HidePictureCommonEvents’ and ‘ShowPictureCommonEvents’ plugin command that caused normal pictures to hide/show, too.

Plugin Updates as of Launch Date to 2016.12.11~

To download all available plugins, click here.

View the changelog here.

To download all available plugins, click here.

Tips & Tricks – Subjugate (League of Legends) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

The Subjugate ability is used by Trundle in League of Legends. It drains a percentage of the target’s HP as well as drains DEF/MDF from the target and for the next few seconds, continues draining HP. We’ll be modifying this effect to fit the turn-based structure for RPG Maker MV! Here’s how we’ll go about it!

You can grab the copy/paste code here:  Continue reading

Tips & Tricks – Magnet (Kingdom Hearts 2) – RPG Maker MV

Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. You can find out more about RPG Maker MV here.

In Kingdom Hearts 2, the Magnet is an ability that can be used to pull enemies towards a target. While changing the base location of enemies in RPG Maker MV comes with various problems, you can change their rows instead to draw them closer! Here’s how to recreate it in RPG Maker MV!

You can grab the copy/paste code here:  Continue reading